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AI Insights · Timothy · January 2024

Top 5 2D Realistic Games on Android in Saudi Arabia Q4 2023

Discover the performance of the top 5 2D realistic games on Android in Saudi Arabia during Q4 2023, including trends in downloads, revenue, and active users.

Top 5 2D Realistic Games on Android in Saudi Arabia Q4 2023

The fourth quarter of 2023 saw notable trends in the performance of the top 5 2D realistic games on the Android platform in Saudi Arabia. Here’s a breakdown of the weekly downloads, revenue, and active users for these leading games, based on data from Sensor Tower.

انتقام السلاطين demonstrated consistent revenue with peaks and troughs throughout the quarter. Weekly revenue reached a high of approximately $47K in the week of November 20 and ended the quarter at around $26K. Downloads remained relatively stable, averaging around 150 downloads per week. Active users saw a gradual decline from 1.2K in late September to around 800 by the end of December.

نداء الحرب 3: حروب الأبطال experienced fluctuations in its weekly revenue, peaking at $24.8K in late October and closing the quarter at approximately $22.3K. Downloads showed a decreasing trend, starting at 3K in late September and dropping to about 1.4K by the end of December. Active users followed a similar pattern, decreasing from 4.5K to around 3.9K over the quarter.

Evony: The King's Return maintained a relatively steady weekly revenue, with notable peaks such as $21.5K in early October and approximately $18.6K in early December. Weekly downloads hovered around the 3K-4K range, with slight variations. The game’s active user base remained stable, with minor fluctuations, ending the quarter with around 9.9K active users.

Jawaker Hand, Trix & Solitaire showed a steady increase in weekly revenue, starting at $12K in late September and peaking at approximately $14.6K by the end of December. Downloads also saw an upward trend, particularly in December, where they peaked at about 4K. Active users remained high throughout the quarter, reaching over 83K in the final week of December.

كملنا - Kammelna had a variable revenue stream, with highs of $20.4K in late September and approximately $10.6K at the end of December. Downloads fluctuated, peaking at over 5K in mid-December. The game’s active user base remained robust, with over 55K users by the end of the year.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024